XRPassTests.cs
using NUnit.Framework;
using System.Collections.Generic;
using UnityEngine.Experimental.Rendering;
using UnityEngine.XR;
namespace UnityEngine.Rendering.Experimental.Tests.XR
{
[TestFixture]
class XRPassTests
{
[Test]
public void EmptyPass_IsFirstAndLastPass()
{
Assert.IsTrue(XRSystem.emptyPass.isFirstCameraPass);
Assert.IsTrue(XRSystem.emptyPass.isLastCameraPass);
}
}
}