IMaterialUpgradersProvider.cs
using System.Collections.Generic;
namespace UnityEditor.Rendering
{
/// <summary>
/// Provider for a set of Materials Upgraders
/// </summary>
public interface IMaterialUpgradersProvider
{
/// <summary>
/// Returns a list of custom MaterialUpgrader instances.
/// </summary>
/// <returns>A list of upgraders</returns>
IEnumerable<MaterialUpgrader> GetUpgraders();
}
}