using System;
using System.Collections.Generic;
using Unity.Multiplayer.Center.Questionnaire;
using UnityEngine;

namespace Unity.Multiplayer.Center.Recommendations
{
    /// <summary>
    /// Contains all the architectural options that we offer to users, with a score specific to their answers.
    /// This is the data that we show in the UI.
    /// </summary>
    [Serializable]
    internal class RecommendationViewData
    {
        /// <summary>
        /// NGO or N4E or Other
        /// </summary>
        public RecommendedSolutionViewData[] NetcodeOptions;

        /// <summary>
        /// Client hosted / dedicated server.
        /// It comes with UGS services that we might or might not recommend
        /// </summary>
        public RecommendedSolutionViewData[] ServerArchitectureOptions;
    }
    
    /// <summary>
    /// For each selection (netcode, hosting) model, there is a specific set of recommended packages
    /// This class stores this information and provides access to it.
    /// </summary>
    [Serializable]
    internal class SolutionsToRecommendedPackageViewData
    {
        [SerializeField] RecommendedPackageViewDataArray[] m_Packages;
        public SolutionSelection[] Selections;

        // Because we cannot serialize two-dimensional arrays
        [Serializable]
        internal struct RecommendedPackageViewDataArray
        {
            public RecommendedPackageViewData[] Packages;
        }
        
        public SolutionsToRecommendedPackageViewData(SolutionSelection[] selections, RecommendedPackageViewData[][] packages)
        {
            Debug.Assert(selections.Length == packages.Length, "Selections and packages must have the same length");
            Selections = selections;
            m_Packages = new RecommendedPackageViewDataArray[packages.Length];
            for (var i = 0; i < packages.Length; i++)
            {
                m_Packages[i] = new RecommendedPackageViewDataArray {Packages = packages[i]};
            }
        }
        
        public RecommendedPackageViewData[] GetPackagesForSelection(PossibleSolution netcode, PossibleSolution hosting)
        {
            return GetPackagesForSelection(new SolutionSelection(netcode, hosting));
        }
        
        public RecommendedPackageViewData[] GetPackagesForSelection(SolutionSelection selection)
        {
            var index = Array.IndexOf(Selections, selection);
            return index < 0 ? Array.Empty<RecommendedPackageViewData>() : m_Packages[index].Packages;
        }
    }

    /// <summary>
    /// Base fields for things that we can recommend (typically a package or a solution).
    /// </summary>
    [Serializable]
    internal class RecommendedItemViewData
    {
        /// <summary>
        /// How much we want to recommend this item. With the score, this is what is modified by the recommender system.
        /// The architecture option with the best score will be marked as MainArchitectureChoice, the other as SecondArchitectureChoice,
        /// which enables us to highlight the recommended option.
        /// </summary>
        public RecommendationType RecommendationType;

        /// <summary>
        /// Item is part of the selection, because it was preselected or user selected it.
        /// </summary>
        public bool Selected;

        /// <summary>
        /// Optional: reason why this recommendation was made
        /// </summary>
        public string Reason;

        /// <summary>
        /// Url to feature documentation
        /// </summary>
        public string DocsUrl;
        
        /// <summary>
        /// Recommendation is installed and direct dependency
        /// </summary>
        public bool IsInstalledAsProjectDependency;

        /// <summary>
        /// Installed version number of a package
        /// </summary>
        public string InstalledVersion;
    }

    /// <summary>
    /// Architectural solution (netcode or server architecture) that we offer. It comes with an optional main package and
    /// associated recommended packages.
    /// </summary>
    [Serializable]
    internal class RecommendedSolutionViewData : RecommendedItemViewData
    {
        public string Title;
        
        public PossibleSolution Solution;

        /// <summary>
        /// How much of a match is this item. Computed by recommender system based on answers.
        /// </summary>
        public float Score;

        /// <summary>
        /// The main package to install for this solution (note that this might be null, e.g. for client hosted game)
        /// </summary>
        public RecommendedPackageViewData MainPackage;
        
        public string WarningString;
        
        public RecommendedSolutionViewData(RecommenderSystemData data, RecommendedSolution solution,
            RecommendationType type, Scoring scoring, Dictionary<string, string> installedPackageDictionary)
        {
            if (!string.IsNullOrEmpty(solution.MainPackageId))
            {
                var mainPackageDetails = data.PackageDetailsById[solution.MainPackageId];
                DocsUrl = string.IsNullOrEmpty(solution.DocUrl) ? mainPackageDetails.DocsUrl : solution.DocUrl;

                if (installedPackageDictionary.ContainsKey(solution.MainPackageId))
                {
                    InstalledVersion = installedPackageDictionary[solution.MainPackageId];
                    IsInstalledAsProjectDependency = PackageManagement.IsDirectDependency(solution.MainPackageId);
                }

                MainPackage = new RecommendedPackageViewData(mainPackageDetails, type, InstalledVersion);
            }
            else
            {
                DocsUrl = solution.DocUrl;
            }

            RecommendationType = type;
            Title = solution.Title;
            Reason = scoring?.GetReasonString();
            Score = scoring?.TotalScore ?? 0f;
            Selected = RecommendationType.IsRecommendedSolution();

            Solution = solution.Type;
        }
    }

    /// <summary>
    /// Single package that is part of a recommendation.
    /// </summary>
    [Serializable]
    internal class RecommendedPackageViewData : RecommendedItemViewData
    {
        public string PackageId;

        public string Name;
        
        public string PreReleaseVersion;
        
        /// <summary>
        /// A short description of the feature.
        /// </summary>
        public string ShortDescription = "Short description not added yet";

        public RecommendedPackageViewData(PackageDetails details, RecommendationType type, string installedVersion=null, string reason = null)
        {
            RecommendationType = type;
            PackageId = details.Id;
            Name = details.Name;
            PreReleaseVersion = details.PreReleaseVersion;
            Selected = type.IsRecommendedPackage();
            ShortDescription = details.ShortDescription;
            Reason = reason;
            DocsUrl = details.DocsUrl;
            InstalledVersion = installedVersion;
            IsInstalledAsProjectDependency = installedVersion != null && PackageManagement.IsDirectDependency(PackageId);
        }

        public RecommendedPackageViewData(PackageDetails details, RecommendedPackage recommendation,  string installedVersion=null)
        : this(details, recommendation.Type, installedVersion, recommendation.Reason)
        {
        }
    }
}