using Unity.Jobs;
using NUnit.Framework;
using System;
using Unity.Collections.Tests;

internal class NativeContainerTests_ValidateTypesFixture : CollectionsTestCommonBase
{
    protected static void CheckNativeContainerReflectionException<T>(string expected) where T : unmanaged, IJob
    {
        var exc = Assert.Catch<InvalidOperationException>(() => { new T().Schedule(); });
        Assert.AreEqual(expected, exc.Message);
    }

    protected static void CheckNativeContainerReflectionExceptionParallelFor<T>(string expected) where T : unmanaged, IJobParallelFor
    {
        var exc = Assert.Catch<InvalidOperationException>(() => { new T().Schedule(5, 1); });
        Assert.AreEqual(expected, exc.Message);
    }

    protected static void CheckNativeContainerReflectionException<T>() where T : unmanaged, IJob
    {
        var exc = Assert.Catch<InvalidOperationException>(() => { new T().Schedule(); });
        string expected = string.Format("{0}.value is not a value type. Job structs may not contain any reference types.", typeof(T).Name);
        Assert.AreEqual(expected, exc.Message);
    }
}