using Unity.Jobs;
using NUnit.Framework;
using System;
using Unity.Collections.Tests;
internal class NativeContainerTests_ValidateTypesFixture : CollectionsTestCommonBase
{
protected static void CheckNativeContainerReflectionException<T>(string expected) where T : unmanaged, IJob
{
var exc = Assert.Catch<InvalidOperationException>(() => { new T().Schedule(); });
Assert.AreEqual(expected, exc.Message);
}
protected static void CheckNativeContainerReflectionExceptionParallelFor<T>(string expected) where T : unmanaged, IJobParallelFor
{
var exc = Assert.Catch<InvalidOperationException>(() => { new T().Schedule(5, 1); });
Assert.AreEqual(expected, exc.Message);
}
protected static void CheckNativeContainerReflectionException<T>() where T : unmanaged, IJob
{
var exc = Assert.Catch<InvalidOperationException>(() => { new T().Schedule(); });
string expected = string.Format("{0}.value is not a value type. Job structs may not contain any reference types.", typeof(T).Name);
Assert.AreEqual(expected, exc.Message);
}
}