using System;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
using PlasticGui;
using Unity.PlasticSCM.Editor.UI.Tree;
namespace Unity.PlasticSCM.Editor.Gluon.UpdateReport
{
internal enum UpdateReportListColumn
{
Path
}
[Serializable]
internal class UpdateReportListHeaderState : MultiColumnHeaderState, ISerializationCallbackReceiver
{
internal static UpdateReportListHeaderState GetDefault()
{
return new UpdateReportListHeaderState(BuildColumns());
}
internal static string GetColumnName(UpdateReportListColumn column)
{
switch (column)
{
case UpdateReportListColumn.Path:
return PlasticLocalization.GetString(PlasticLocalization.Name.PathColumn);
default:
return null;
}
}
void ISerializationCallbackReceiver.OnAfterDeserialize()
{
if (mHeaderTitles != null)
TreeHeaderColumns.SetTitles(columns, mHeaderTitles);
}
void ISerializationCallbackReceiver.OnBeforeSerialize()
{
}
static Column[] BuildColumns()
{
return new Column[]
{
new Column()
{
width = 600,
headerContent = new GUIContent(
GetColumnName(UpdateReportListColumn.Path)),
minWidth = 200,
allowToggleVisibility = false,
canSort = false,
sortingArrowAlignment = TextAlignment.Right
}
};
}
UpdateReportListHeaderState(Column[] columns)
: base(columns)
{
if (mHeaderTitles == null)
mHeaderTitles = TreeHeaderColumns.GetTitles(columns);
}
[SerializeField]
string[] mHeaderTitles;
}
}