// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

using System;
using System.Text;

namespace Unity.CodeEditor.Document
{
    internal static class NewLineFinder
    {
        private static readonly char[] Newline = { '\r', '\n' };

        internal static readonly string[] NewlineStrings = { "\r\n", "\r", "\n" };

        /// <summary>
        /// Gets the location of the next new line character, or SimpleSegment.Invalid
        /// if none is found.
        /// </summary>
        internal static SimpleSegment NextNewLine(string text, int offset)
        {
            var pos = text.IndexOfAny(Newline, offset);
            if (pos >= 0)
            {
                if (text[pos] == '\r')
                {
                    if (pos + 1 < text.Length && text[pos + 1] == '\n')
                        return new SimpleSegment(pos, 2);
                }
                return new SimpleSegment(pos, 1);
            }
            return SimpleSegment.Invalid;
        }

        /// <summary>
        /// Gets the location of the next new line character, or SimpleSegment.Invalid
        /// if none is found.
        /// </summary>
        internal static SimpleSegment NextNewLine(ITextSource text, int offset)
        {
            var textLength = text.TextLength;
            var pos = text.IndexOfAny(Newline, offset, textLength - offset);
            if (pos >= 0)
            {
                if (text.GetCharAt(pos) == '\r')
                {
                    if (pos + 1 < textLength && text.GetCharAt(pos + 1) == '\n')
                        return new SimpleSegment(pos, 2);
                }
                return new SimpleSegment(pos, 1);
            }
            return SimpleSegment.Invalid;
        }
    }

    partial class TextUtilities
    {
        /// <summary>
        /// Finds the next new line character starting at offset.
        /// </summary>
        /// <param name="text">The text source to search in.</param>
        /// <param name="offset">The starting offset for the search.</param>
        /// <param name="newLineType">The string representing the new line that was found, or null if no new line was found.</param>
        /// <returns>The position of the first new line starting at or after <paramref name="offset"/>,
        /// or -1 if no new line was found.</returns>
        internal static int FindNextNewLine(ITextSource text, int offset, out string newLineType)
        {
            if (text == null)
                throw new ArgumentNullException(nameof(text));
            if (offset < 0 || offset > text.TextLength)
                throw new ArgumentOutOfRangeException(nameof(offset), offset, "offset is outside of text source");
            var s = NewLineFinder.NextNewLine(text, offset);
            if (s == SimpleSegment.Invalid)
            {
                newLineType = null;
                return -1;
            }
            if (s.Length == 2)
            {
                newLineType = "\r\n";
            }
            else if (text.GetCharAt(s.Offset) == '\n')
            {
                newLineType = "\n";
            }
            else
            {
                newLineType = "\r";
            }
            return s.Offset;
        }

        /// <summary>
        /// Gets whether the specified string is a newline sequence.
        /// </summary>
        internal static bool IsNewLine(string newLine)
        {
            return newLine == "\r\n" || newLine == "\n" || newLine == "\r";
        }

        /// <summary>
        /// Normalizes all new lines in <paramref name="input"/> to be <paramref name="newLine"/>.
        /// </summary>
        internal static string NormalizeNewLines(string input, string newLine)
        {
            if (input == null)
                return null;
            if (!IsNewLine(newLine))
                throw new ArgumentException("newLine must be one of the known newline sequences");
            var ds = NewLineFinder.NextNewLine(input, 0);
            if (ds == SimpleSegment.Invalid) // text does not contain any new lines
                return input;
            var b = new StringBuilder(input.Length);
            var lastEndOffset = 0;
            do
            {
                b.Append(input, lastEndOffset, ds.Offset - lastEndOffset);
                b.Append(newLine);
                lastEndOffset = ds.EndOffset;
                ds = NewLineFinder.NextNewLine(input, lastEndOffset);
            } while (ds != SimpleSegment.Invalid);
            // remaining string (after last newline)
            b.Append(input, lastEndOffset, input.Length - lastEndOffset);
            return b.ToString();
        }

        /// <summary>
        /// Gets the newline sequence used in the document at the specified line.
        /// </summary>
        internal static string GetNewLineFromDocument(IDocument document, int lineNumber)
        {
            var line = document.GetLineByNumber(lineNumber);
            if (line.DelimiterLength == 0)
            {
                // at the end of the document, there's no line delimiter, so use the delimiter
                // from the previous line
                line = line.PreviousLine;
                if (line == null)
                    return Environment.NewLine;
            }
            return document.GetText(line.Offset + line.Length, line.DelimiterLength);
        }
    }
}