CloudWorkspacesSelection.cs
using System.Collections.Generic;
using PlasticGui.WorkspaceWindow.Items;
namespace Unity.PlasticSCM.Editor.CloudDrive.Workspaces.Tree
{
internal static class CloudWorkspacesSelection
{
internal static List<ExpandedTreeNode> GetSelectedNodes(
CloudWorkspacesTreeView treeView)
{
return treeView.GetSelectedNodes();
}
}
}