%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6452985745932584345
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6452985745933018551}
  - component: {fileID: 6452985745929610665}
  - component: {fileID: 6452985745926615251}
  - component: {fileID: 6452985745930837577}
  m_Layer: 0
  m_Name: floor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6452985745933018551
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932584345}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 4, y: 0.5, z: 4}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6452985745933037695}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6452985745929610665
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932584345}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &6452985745926615251
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932584345}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &6452985745930837577
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932584345}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 3adb56b3302734c8d8e5a18699302e85, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6452985745932596071
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6452985745933043635}
  - component: {fileID: 6347997606954941121}
  m_Layer: 0
  m_Name: portal8
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6452985745933043635
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932596071}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
  m_LocalPosition: {x: 0, y: 0.3, z: -2}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6452985745933037695}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6347997606954941121
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932596071}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_SerializedVersion: 1
  m_AgentTypeID: 1
  m_StartPoint: {x: 0, y: 0, z: -0.8}
  m_EndPoint: {x: 0, y: 0, z: 0.8}
  m_StartTransform: {fileID: 0}
  m_EndTransform: {fileID: 0}
  m_Activated: 1
  m_Width: 1.6
  m_CostModifier: 1
  m_IsOverridingCost: 0
  m_Bidirectional: 1
  m_AutoUpdatePosition: 0
  m_Area: 0
--- !u!1 &6452985745932607783
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6452985745933037695}
  - component: {fileID: 8971552147565645228}
  m_Layer: 0
  m_Name: Tile10
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6452985745933037695
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932607783}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 6452985745933018551}
  - {fileID: 6452985745933024735}
  - {fileID: 6452985745933000205}
  - {fileID: 6452985745933034057}
  - {fileID: 6452985745933043635}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8971552147565645228
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932607783}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 7a5ac11cc976e418e8d13136b07e1f52, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_SerializedVersion: 0
  m_AgentTypeID: 1
  m_CollectObjects: 2
  m_Size: {x: 10, y: 10, z: 10}
  m_Center: {x: 0, y: 2, z: 0}
  m_LayerMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_UseGeometry: 0
  m_DefaultArea: 0
  m_GenerateLinks: 0
  m_IgnoreNavMeshAgent: 1
  m_IgnoreNavMeshObstacle: 1
  m_OverrideTileSize: 0
  m_TileSize: 256
  m_OverrideVoxelSize: 0
  m_VoxelSize: 0.16666667
  m_MinRegionArea: 2
  m_NavMeshData: {fileID: 23800000, guid: b23b6a7d2aaa9ce4582fd2a46f9359f0, type: 2}
  m_BuildHeightMesh: 0
--- !u!1 &6452985745932791827
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6452985745933000205}
  - component: {fileID: 6452985745929561231}
  - component: {fileID: 6452985745926440185}
  - component: {fileID: 6452985745930626683}
  m_Layer: 0
  m_Name: wall4
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6452985745933000205
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932791827}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1.75, y: 1, z: 0}
  m_LocalScale: {x: 0.5, y: 1.5, z: 4}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6452985745933037695}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6452985745929561231
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932791827}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &6452985745926440185
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932791827}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &6452985745930626683
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932791827}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 273c06224a76f40e6ade52a266675ce2, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6452985745932806023
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6452985745933034057}
  - component: {fileID: 6347997669602152649}
  m_Layer: 0
  m_Name: portal2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6452985745933034057
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932806023}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0.3, z: 2}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6452985745933037695}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6347997669602152649
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932806023}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6eeb5dc026fdf4b488bc7ae0138ab719, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_SerializedVersion: 1
  m_AgentTypeID: 1
  m_StartPoint: {x: 0, y: 0, z: -0.8}
  m_EndPoint: {x: 0, y: 0, z: 0.8}
  m_StartTransform: {fileID: 0}
  m_EndTransform: {fileID: 0}
  m_Activated: 1
  m_Width: 1.6
  m_CostModifier: 1
  m_IsOverridingCost: 0
  m_Bidirectional: 1
  m_AutoUpdatePosition: 0
  m_Area: 0
--- !u!1 &6452985745932810351
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6452985745933024735}
  - component: {fileID: 6452985745929613457}
  - component: {fileID: 6452985745926392323}
  - component: {fileID: 6452985745930810811}
  m_Layer: 0
  m_Name: wall1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6452985745933024735
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932810351}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 1.75, y: 1, z: 0}
  m_LocalScale: {x: 0.5, y: 1.5, z: 4}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6452985745933037695}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6452985745929613457
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932810351}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &6452985745926392323
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932810351}
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 3
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &6452985745930810811
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6452985745932810351}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RayTracingAccelStructBuildFlagsOverride: 0
  m_RayTracingAccelStructBuildFlags: 1
  m_SmallMeshCulling: 1
  m_ForceMeshLod: -1
  m_MeshLodSelectionBias: 0
  m_RenderingLayerMask: 4294967295
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 273c06224a76f40e6ade52a266675ce2, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_GlobalIlluminationMeshLod: 0
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}