UnityEditor.PhysicsModule.dll.3CB1EA8253D80B9ECBBFAA3037CE7E48B3AF35BF6DF97D972000B6198F8102AB.apiupaterconfigs
<TypeReferenceSpec z:Id="1" i:type="a:ArrayOfanyType" z:Size="0" xmlns="http://schemas.datacontract.org/2004/07/APIUpdater.Framework.Configuration" xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns:z="http://schemas.microsoft.com/2003/10/Serialization/" xmlns:a="http://schemas.microsoft.com/2003/10/Serialization/Arrays"/>