using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltState.ID)] internal class Changelog_1_1_2 : PluginChangelog { public Changelog_1_1_2(Plugin plugin) : base(plugin) { } public override SemanticVersion version => "1.1.2"; public override DateTime date => new DateTime(2017, 10, 16); public override IEnumerable changes { get { yield return "[Fixed] Issue with dragging"; } } } }