using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltFlow.ID)] internal class Changelog_1_4_5 : PluginChangelog { public Changelog_1_4_5(Plugin plugin) : base(plugin) { } public override SemanticVersion version => "1.4.5"; public override DateTime date => new DateTime(2019, 07, 15); public override IEnumerable changes { get { yield return "[Fixed] Unity crash due to Mono runtime vtable issue with type unification"; } } } }