using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltFlow.ID)] internal class Changelog_1_1_0 : PluginChangelog { public Changelog_1_1_0(Plugin plugin) : base(plugin) { } public override string description => null; public override SemanticVersion version => "1.1.0"; public override DateTime date => new DateTime(2017, 10, 03); public override IEnumerable changes { get { yield return "[Added] Active connections animation"; yield return "[Added] Active node colors fade out"; yield return "[Added] Smart output contextual options"; yield return "[Added] Prominent unit settings labels"; yield return "[Added] Units resize based on content"; yield return "[Fixed] Scene variables disappearing"; } } } }