using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltFlow.ID)] internal class Changelog_1_0_3 : PluginChangelog { public Changelog_1_0_3(Plugin plugin) : base(plugin) { } public override string description => null; public override SemanticVersion version => "1.0.3"; public override DateTime date => new DateTime(2017, 09, 08); public override IEnumerable changes { get { yield return "[Added] Unit database system to speed up loading times"; yield return "[Added] Unit options wizard"; yield return "[Added] GUI pointer events"; yield return "[Fixed] Events not firing recursively"; yield return "[Fixed] Hierarchy issues with the unit option tree"; yield return "[Fixed] Error with super unit control output definition"; yield return "[Fixed] Macro instance sharing issues"; yield return "[Fixed] Recursive graph issues"; } } } }