using System; using System.Collections.Generic; namespace Unity.VisualScripting { [Plugin(BoltFlow.ID)] internal class Changelog_1_0_2 : PluginChangelog { public Changelog_1_0_2(Plugin plugin) : base(plugin) { } public override string description => null; public override SemanticVersion version => "1.0.2"; public override DateTime date => new DateTime(2017, 08, 08); public override IEnumerable changes { get { yield return "[Fixed] Adding units from fuzzy finder not registering an undo"; yield return "[Fixed] Serialization issue with unit definitions"; yield return "[Fixed] Casting error in missing component prediction"; yield return "[Fixed] Missing default values after nested macro deserialization"; yield return "[Fixed] Events in super units not listening"; } } } }