// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; namespace Unity.CodeEditor.Utils { /// /// Represents a string with a segment. /// Similar to System.ArraySegment<T>, but for strings instead of arrays. /// internal struct StringSegment : IEquatable { /// /// Creates a new StringSegment. /// internal StringSegment(string text, int offset, int count) { if (text == null) throw new ArgumentNullException(nameof(text)); if (offset < 0 || offset > text.Length) throw new ArgumentOutOfRangeException(nameof(offset)); if (offset + count > text.Length) throw new ArgumentOutOfRangeException(nameof(count)); Text = text; Offset = offset; Count = count; } /// /// Creates a new StringSegment. /// internal StringSegment(string text) { Text = text ?? throw new ArgumentNullException(nameof(text)); Offset = 0; Count = text.Length; } /// /// Gets the string used for this segment. /// internal string Text { get; } /// /// Gets the start offset of the segment with the text. /// internal int Offset { get; } /// /// Gets the length of the segment. /// internal int Count { get; } #region Equals and GetHashCode implementation /// public override bool Equals(object obj) { if (obj is StringSegment) return Equals((StringSegment)obj); // use Equals method below return false; } /// public bool Equals(StringSegment other) { // add comparisions for all members here return ReferenceEquals(Text, other.Text) && Offset == other.Offset && Count == other.Count; } /// public override int GetHashCode() { return Text.GetHashCode() ^ Offset ^ Count; } /// /// Equality operator. /// public static bool operator ==(StringSegment left, StringSegment right) { return left.Equals(right); } /// /// Inequality operator. /// public static bool operator !=(StringSegment left, StringSegment right) { return !left.Equals(right); } #endregion } }