// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
namespace Unity.CodeEditor.Utils
{
///
/// Represents a string with a segment.
/// Similar to System.ArraySegment<T>, but for strings instead of arrays.
///
internal struct StringSegment : IEquatable
{
///
/// Creates a new StringSegment.
///
internal StringSegment(string text, int offset, int count)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
if (offset < 0 || offset > text.Length)
throw new ArgumentOutOfRangeException(nameof(offset));
if (offset + count > text.Length)
throw new ArgumentOutOfRangeException(nameof(count));
Text = text;
Offset = offset;
Count = count;
}
///
/// Creates a new StringSegment.
///
internal StringSegment(string text)
{
Text = text ?? throw new ArgumentNullException(nameof(text));
Offset = 0;
Count = text.Length;
}
///
/// Gets the string used for this segment.
///
internal string Text { get; }
///
/// Gets the start offset of the segment with the text.
///
internal int Offset { get; }
///
/// Gets the length of the segment.
///
internal int Count { get; }
#region Equals and GetHashCode implementation
///
public override bool Equals(object obj)
{
if (obj is StringSegment)
return Equals((StringSegment)obj); // use Equals method below
return false;
}
///
public bool Equals(StringSegment other)
{
// add comparisions for all members here
return ReferenceEquals(Text, other.Text) && Offset == other.Offset && Count == other.Count;
}
///
public override int GetHashCode()
{
return Text.GetHashCode() ^ Offset ^ Count;
}
///
/// Equality operator.
///
public static bool operator ==(StringSegment left, StringSegment right)
{
return left.Equals(right);
}
///
/// Inequality operator.
///
public static bool operator !=(StringSegment left, StringSegment right)
{
return !left.Equals(right);
}
#endregion
}
}