// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using Unity.CodeEditor.Document; namespace Unity.CodeEditor.Editing { /// /// Represents a selected segment. /// internal class SelectionSegment : ISegment { /// /// Creates a SelectionSegment from two offsets. /// internal SelectionSegment(int startOffset, int endOffset) { StartOffset = Math.Min(startOffset, endOffset); EndOffset = Math.Max(startOffset, endOffset); StartVisualColumn = EndVisualColumn = -1; } /// /// Creates a SelectionSegment from two offsets and visual columns. /// internal SelectionSegment(int startOffset, int startVisualColumn, int endOffset, int endVisualColumn) { if (startOffset < endOffset || (startOffset == endOffset && startVisualColumn <= endVisualColumn)) { StartOffset = startOffset; StartVisualColumn = startVisualColumn; EndOffset = endOffset; EndVisualColumn = endVisualColumn; } else { StartOffset = endOffset; StartVisualColumn = endVisualColumn; EndOffset = startOffset; EndVisualColumn = startVisualColumn; } } /// /// Gets the start offset. /// internal int StartOffset { get; } /// /// Gets the end offset. /// public int EndOffset { get; } /// /// Gets the start visual column. /// internal int StartVisualColumn { get; } /// /// Gets the end visual column. /// internal int EndVisualColumn { get; } /// int ISegment.Offset => StartOffset; /// public int Length => EndOffset - StartOffset; /// public override string ToString() { return $"[SelectionSegment StartOffset={StartOffset}, EndOffset={EndOffset}, StartVC={StartVisualColumn}, EndVC={EndVisualColumn}]"; } } }