// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using Unity.CodeEditor.Document;
namespace Unity.CodeEditor.Editing
{
///
/// Represents a selected segment.
///
internal class SelectionSegment : ISegment
{
///
/// Creates a SelectionSegment from two offsets.
///
internal SelectionSegment(int startOffset, int endOffset)
{
StartOffset = Math.Min(startOffset, endOffset);
EndOffset = Math.Max(startOffset, endOffset);
StartVisualColumn = EndVisualColumn = -1;
}
///
/// Creates a SelectionSegment from two offsets and visual columns.
///
internal SelectionSegment(int startOffset, int startVisualColumn, int endOffset, int endVisualColumn)
{
if (startOffset < endOffset || (startOffset == endOffset && startVisualColumn <= endVisualColumn))
{
StartOffset = startOffset;
StartVisualColumn = startVisualColumn;
EndOffset = endOffset;
EndVisualColumn = endVisualColumn;
}
else
{
StartOffset = endOffset;
StartVisualColumn = endVisualColumn;
EndOffset = startOffset;
EndVisualColumn = startVisualColumn;
}
}
///
/// Gets the start offset.
///
internal int StartOffset { get; }
///
/// Gets the end offset.
///
public int EndOffset { get; }
///
/// Gets the start visual column.
///
internal int StartVisualColumn { get; }
///
/// Gets the end visual column.
///
internal int EndVisualColumn { get; }
///
int ISegment.Offset => StartOffset;
///
public int Length => EndOffset - StartOffset;
///
public override string ToString()
{
return $"[SelectionSegment StartOffset={StartOffset}, EndOffset={EndOffset}, StartVC={StartVisualColumn}, EndVC={EndVisualColumn}]";
}
}
}